Final Product

Final Result:

Breakdown:

Face Shader Hypergraph

Face Shader Hypergraph

Face Shader Values

Face Shader Values

I think I achieve the key points for this character even though I still need to do more refining. He has a few areas that look more realistic than others and need to be fixed in order for my chosen lookdev style to look more cohisive.

Issues that still need addressing:

  • Toning down reds in facial pores
  • Scaling bump textures better
  • Fixing sampler info on the shirt so it doesn't look as velvety 
  • Fix displacement on vest
  • Fix UVs on glasses